SetMinRange - Weapon

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Revision as of 09:35, 11 May 2012 by imported>Fg109 (Created page for SetMinRange)
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SKSE Member of: Weapon Script

Changes the minimum range of this weapon. (This function requires SKSE)

Syntax[edit | edit source]

Function SetMinRange(float minRange) native

Parameters[edit | edit source]

  • minRange: The new minimum range of this weapon.

Return Value[edit | edit source]

None.

Examples[edit | edit source]

; Double the minimum range of the player's right hand weapon
Weapon PlayerWeapon = Game.GetPlayer().GetEquippedWeapon()
PlayerWeapon.SetMinRange(PlayerWeapon.GetMinRange() * 2.0)

See Also[edit | edit source]