GetSleeping
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Syntax[edit | edit source]
ActorID.GetSleeping
Return Value[edit | edit source]
The actor's current sleep state.
- 0 - Not sleeping
- 1 - Loading sleeping idle
- 2 - Getting ready to sleep
- 3 - Is sleeping
- 4 - Getting ready to wake up
Notes[edit | edit source]
- This will return the player's sleeping animation state as well, which is not normally used. If you are trying to determine if the player is sleeping by using a bed or similar, use IsPCSleeping instead.