GetDistance
Revision as of 02:42, 5 February 2015 by imported>DavidJCobb (That scripting syntax is from one of the older games, if I'm not utterly mistaken.)
Returns the distance in units from the calling object to the Reference "ObjectID".
Syntax:
GetDistance ObjectID
Examples:
GetDistance TestMarkerRef
Set distance to GetDistance Player
Ref Actor Begin OnActivate set Actor to GetActionRef if Getdistance Actor > 70 messagebox "Come closer my friend" endif end