GetDistance - ObjectReference

Revision as of 21:57, 22 February 2012 by imported>Mr6
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Member of: ObjectReference Script

Calculates the distance in units between this object and the passed in one.

SyntaxEdit

float Function GetDistance(ObjectReference akOther) native

ParametersEdit

  • akOther: The object to find the distance to.

Return ValueEdit

The distance between this object and the other one. (Objects should be in the same interior, or same worldspace, otherwise this will be a very large number)

ExamplesEdit

; Find out how far away the player is from the chest (assuming they are in the same interior or worldspace)
Debug.Trace("Player is " + Game.GetPlayer().GetDistance(Chest) + " units away from the chest")

See AlsoEdit