GetDistance - ObjectReference
Revision as of 21:57, 22 February 2012 by imported>Mr6
Member of: ObjectReference Script
Calculates the distance in units between this object and the passed in one.
SyntaxEdit
float Function GetDistance(ObjectReference akOther) native
ParametersEdit
- akOther: The object to find the distance to.
Return ValueEdit
The distance between this object and the other one. (Objects should be in the same interior, or same worldspace, otherwise this will be a very large number)
ExamplesEdit
; Find out how far away the player is from the chest (assuming they are in the same interior or worldspace)
Debug.Trace("Player is " + Game.GetPlayer().GetDistance(Chest) + " units away from the chest")