GetFlyingState - Actor
Revision as of 15:26, 18 October 2011 by imported>Rhavlovick (1 revision: Clobber re-import by Henning)
Member of: Actor Script
Gets the current flying state of this actor.
SyntaxEdit
int Function GetFlyingState() native
ParametersEdit
None
Return ValueEdit
The current flying state of the actor, which may be one of the following:
- 0: Not flying
- 1: Taking off
- 2: Cruising
- 3: Hovering
- 4: Landing
ExamplesEdit
; Is the dragon hovering?
if (Dragon.GetFlyingState() == 3)
Debug.Trace("The dragon is currently hovering")
endIf