GetHeight - ActorBase
Revision as of 02:29, 27 March 2021 by imported>Rasikko (→Notes: fixed up grammar a bit)
SKSE Member of: ActorBase Script
Returns the body height multiplier of this actor. (This function requires SKSE)
SyntaxEdit
float Function GetHeight() native
Return ValueEdit
Returns the body height multiplier of this actor.
ExamplesEdit
Float Height = Game.GetPlayer().GetActorBase().GetHeight()
Debug.Trace("The player's, current height multiplier is " + Height)
NotesEdit
- This returns the body meshes multiplier so 0.5 would be 50% of the original size of the actor or 1.2 would be 20% larger.
- This Function is different to GetHeight in that it is a multiplier and not an actual height.