GetKiller - Actor

Revision as of 15:26, 18 October 2011 by imported>Rhavlovick (1 revision: Clobber re-import by Henning)
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Member of: Actor Script

Obtains the actor that killed this one. If this actor isn't dead, returns None.

Syntax

Actor Function GetKiller() native

Parameters

None.

Return Value

The actor that killed this one (if any). If actor is not dead, returns None.

Examples

; Print a message if Bob is in combat with the player
if (Bob.GetKiller() == Game.GetPlayer())
  Debug.Trace("Bob was killed by the player!")
endIf

See Also