GetOpenState - ObjectReference
Revision as of 18:19, 5 February 2018 by imported>Pickysaurus (Added discovery about function)
Member of: ObjectReference Script
Obtains this object's current "open state".
SyntaxEdit
int Function GetOpenState() native
ParametersEdit
None
Return ValueEdit
The current "open state" of the object. Will be one of the following:
- 0: None (object can't be opened or closed)
- 1: Open
- 2: Opening
- 3: Closed
- 4: Closing
ExamplesEdit
; Is this door open or opening?
int openState = JailDoor.GetOpenState()
if (openState == 1 || openState == 2) ; Open or opening
Debug.Trace("Door is open!")
endIf
NotesEdit
- Will return even on doors with no animations, but doesn't work on AutoLoadDoors (cave entrances).