GetStartingAngle
Revision as of 11:09, 21 November 2011 by imported>SJML Bot (Bot creating condition functions pages.)
Syntax:
GetStartingAngle axis
Example:
GetStartingAngle Z
Returns the original world rotation angle of the object on the selected axis (X, Y, or Z) in float. The angle is the angle the object was placed in the editor, not it's current game state.