GetTriggerObjectCount - ObjectReference
Member of: ObjectReference Script (Papyrus)
Obtains the number of objects inside this trigger volume. (Obviously only works if this is actually a trigger and will error otherwise)
SyntaxEdit
int Function GetTriggerObjectCount() native
ParametersEdit
None
Return ValueEdit
The number of objects currently inside the trigger volume.
ExamplesEdit
; Is this trigger empty?
if GetTriggerObjectCount() == 0
Debug.Trace("We have nothing inside!")
else
Debug.Trace("Something is inside! Unleash DOOOM!")
endIf