Ingredient Script

Revision as of 16:17, 29 July 2014 by imported>Xander9009 (Fixed typo: missing "e" in "Determines" under 'GetIsNthEffectKnown')
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Extends: Form Script

Script that represents an alchemy ingredient.

DefinitionEdit

ScriptName Ingredient extends Form

PropertiesEdit

None

Global FunctionsEdit

None

Member FunctionsEdit

Bool IsHostile()
  • Returns whether this ingredient is considered hostile or not.
LearnEffect(Int aiIndex)
  • Flags the effect with the given index as known by the player.
Int LearnNextEffect()
  • Flags the next unknown effect as known by the player, returning index of learned effect.
LearnAllEffects()
  • Flags the all effects as known by the player.


SKSE Member FunctionsEdit

Int GetNumEffects()
  • Returns the number of effects on this ingredient.
Float GetNthEffectMagnitude(Int index)
  • Returns the magnitude of the specified effect of this ingredient.
Int GetNthEffectArea(Int index)
  • Returns the area of the specified effect of this ingredient.
Int GetNthEffectDuration(Int index)
  • Returns the duration of the specified effect of this ingredient.
MagicEffect GetNthEffectMagicEffect(Int index)
  • Returns the MagicEffect of the specified effect of this ingredient.
Int GetCostliestEffectIndex()
  • Returns which effect of the ingredient has the highest cost.
SetNthEffectMagnitude(Int index, Float value)
  • Sets the magnitude of the specified effect.
SetNthEffectArea(Int index, Int value)
  • Sets the area of the specified effect.
SetNthEffectDuration(Int index, Int value)
  • Sets the duration of the specified effect.
Bool GetIsNthEffectKnown(Int index)
  • Determines whether the player knows this effect.

EventsEdit

None