LandTexture

Revision as of 12:33, 29 November 2011 by imported>Scornett
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)

A LandTexture represents a texture that can be applied to terrain through the Landscaping tool.

LandTexture Dialog

  • ID: The Editor ID of the texture.
  • Texture Set: A dropdown that allows you to select the texture (a TextureSet object).
  • Havok Data: Allows you to set the object's Havok material type and properties.
  • Texture Specular Exponent: Allows you to change the specularity. The default, 30, is usually fine.
  • Potential Grass: A list of procedural Grass objects that may be generated by this terrain.