OnEffectFinish - ActiveMagicEffect
Revision as of 00:08, 28 March 2012 by imported>Nitor
Member of: ActiveMagicEffect Script
Event called when the active magic effect has just finished on the specified target.
Syntax
Event OnEffectFinish(Actor akTarget, Actor akCaster)
Parameters
Examples
Event OnEffectFinish(Actor akTarget, Actor akCaster)
Debug.Trace("Magic effect fades from " + akTarget)
endEvent
Notes
- By the time this event is called, the active magic effect may have already been deleted by the game. Any native calls to this active magic effect may fail.
- This event is also called when the owning spell is removed from the target or when its conditions become invalid.