PlayAndWait - Sound
Revision as of 13:54, 11 November 2011 by imported>Scornett (Reverted edits by Scornett-Bot (talk) to last revision by Jlundin)
Member of: Sound Script
Plays the sound from the location of the specified object reference, and waits for the sound to finish playing. This function is latent.
SyntaxEdit
bool Function PlayAndWait(ObjectReference akSource) native
ParametersEdit
- akSource: The ObjectReference to play the sound from.
Return ValueEdit
True if the sound was successfully played.
ExamplesEdit
if gunFire.PlayAndWait(fighterJet)
Debug.Trace("Gunfire has finished playing!")
else
Debug.Trace("Gunfire failed to play")
endIf