PlayGamebryoAnimation - ObjectReference
Revision as of 14:42, 6 December 2011 by imported>JBurgess
Member of: ObjectReference Script
Plays a legacy nif file based animation, optionally starting the animation over from the beginning with the specified ease-in time.
SyntaxEdit
bool Function PlayGamebryoAnimation(string asAnimation, bool abStartOver = false, float afEaseInTime = 0.0) native
ParametersEdit
- asAnimation: The animation to play.
- abStartOver: Should the animation start over from the beginning?
- Default: false
- afEaseInTime: The amount of time to take to ease-in the animation, in seconds.
- Default: 0.0
Return ValueEdit
True if the animation was started.
ExamplesEdit
; Play the forward animation, don't start over, and don't ease it in
DoorRef.PlayGamebryoAnimation("Forward")
; Play the forward animation and ease it in over 1 second
DoorRef.PlayGamebryoAnimation("Forward", afEaseInTime = 1.0)