Play - EffectShader

Revision as of 19:36, 2 February 2015 by imported>Chesko
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Member of: EffectShader Script

Plays this magic effect shader on the object for the specified duration in seconds.

SyntaxEdit

Function Play(ObjectReference akObject, float afDuration = -1.0) native

ParametersEdit

  • akObject: The object to play the effect on.
  • afDuration: How long to play the effect for, in seconds. If duration is negative, the effect will play until told to stop.
    • Default: -1.0

Return ValueEdit

None.

ExamplesEdit

; Play the sparkle effect on the werewolf until told to stop
Sparkle.Play(Werewolf)


; Play the sparkle effect on the werewolf for 5 seconds
Sparkle.Play(Werewolf, 5.0)

NotesEdit

See AlsoEdit