Run Havok Sim
Revision as of 16:15, 18 November 2011 by imported>Scornett
Toggles Havok physics, lighting, and vfx simulation in the Render window.
Some notes and tips:
- If you want the lighting and vfx simulations, but not the physics simulation (because you don't want objects to accidentally settle, etc.), use Update Lighting and Effects instead.
- The physics simulation will only run on the objects that are currently selected; everything else will be frozen.
- Objects marked 'Don't Havok Settle' on their reference will not be simulated.
- Actors marked 'Starts Dead' will be simulated (ragdoll).
- If you Alt-Drag on a joint (such as a corpse's wrist), you can move that joint to fine-tune the position of the corpse. Note that the corpse will still re-settle in game, so you may not be able to achieve a very specific pose.