Soul Gem

Revision as of 16:30, 20 February 2012 by imported>Wreck

Soul gems store the magical energy of a slain creature. The player must cast a Soul Trap spell on the victim and then slay it. Normal soul gems can only hold the souls of creatures. Black soul gems can hold the souls of NPCs. Creatures are rated for the "size" of their soul. High level creatures have larger souls than low level creatures. Each soul gem is rated for its capacity. The empty soul gem must be large enough to hold the soul. Once filled, a soul gem will not accept another soul.

Soul gems are used to power magical items, or create new ones. By using the soul gem, the player can add energy to a magical weapon. Magic armor does not need to be powered in that way.

Creating a magical item requires a soul gem. The larger the soul gem, the more magical energy is available. For weapons, this translates to the number of uses it has before it is depleted. For armor, it determines the magnitude of the enchantment.

  • Capacity: The maximum soul size that the gem can hold.
  • Soul: The size soul already in the gem.
Soul Energy
None Empty
Petty 150
Lesser 300
Common 800
Greater 1200
Grand 1600