StartScriptProfiling - Debug
Member of: Debug Script
Starts profiling a single Papyrus script. Child and parent scripts are not profiled. The profile files are stored in "<game folder>/Logs/Script/Profiling". This will also cycle the older profiling logs (so log 0 becomes 1, 1 becomes 2, etc). If the script is already profiled nothing will change. Profiling requests are not saved and will be reset if you load a save game.
Syntax
Function StartScriptProfiling(string asScriptName) native global
Parameters
- asScriptName: The name of the script to start profiling.
Return Value
None.
Examples
; Starts profiling "MySlowScript"
Debug.StartScriptProfiling("MySlowScript")
Notes
Profiling requires the "bEnableProfiling" flag in the "[Papyrus]" section of the ini file to be set to 1. Consoles will never profile in release final builds.