Stop - EffectShader

Revision as of 17:35, 2 March 2010 by imported>Jlundin
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Member of: EffectShader Script

Stops this magic effect shader from playing on the object.

SyntaxEdit

Function Stop(ObjectReference akObject) native

ParametersEdit

  • akObject: The object to stop the effect on.

Return ValueEdit

None.

ExamplesEdit

; Stop the sparkle effect on the werewolf
Sparkle.Stop(Werewolf)

See AlsoEdit