WornHasKeyword - Actor
Revision as of 18:57, 21 February 2011 by imported>Jlundin (Created page with 'Category:Scripting Category:Papyrus '''Member of:''' Actor Script Checks to see if anything worn by this actor has the specified keyword attached. == Syntax == <sou…')
Member of: Actor Script
Checks to see if anything worn by this actor has the specified keyword attached.
SyntaxEdit
bool Function WornHasKeyword(Keyword akKeyword) native
ParametersEdit
- akKeyword: The Keyword to check for
Return ValueEdit
True if something the actor is wearing has the specified Keyword. False otherwise.
ExamplesEdit
; Is the player wearing a fur coat?
if Game.GetPlayer().WornHasKeyword(FurCoatKeyword)
Debug.Trace("Player is toasty warm!")
endIf