Talk:Bethesda Tutorial Quest Loose Ends

Revision as of 21:26, 9 February 2012 by imported>Cipscis (→‎Compilation Error)
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Compilation Error

"DungeonMarker.AddToMap() <- Will result in compile errors. If you do know how it would work, please tell how."

So long as you've defined "DungeonMarker", and it's of type "ObjectReference", this should compile. The tutorial said to do that before your edit, and as far as I can see, your edit breaks the tutorial, so I've undone it for now. If it turns out I'm wrong, please let me know.
-- 21:26, 9 February 2012 (EST)
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