FAIAimBlockedToleranceDegrees

Revision as of 15:41, 28 November 2011 by imported>Pnelson
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Description

Used by UseWeapon and UseMagic . When an actor is using one of these procedures, and the procedure is set to "hold when blocked," the actor will pause in their attacking/spellcasting if there is some other actor within this angle of the vector from the actor to the procedure target.

Default value

10.0000