AddShout - Actor
Member of: Actor Script
Adds the specified shout to this actor. Does not teach or unlock any of the words in the shout. This function is also silent -- there are no Story Manager or statistics tracking events fired.
SyntaxEdit
bool Function AddShout(Shout akShout) native
ParametersEdit
- akShout: The Shout to add to this actor.
Return ValueEdit
True on success.
ExamplesEdit
; Adds the Call Storm shout to the player
if (Game.GetPlayer().AddShout(CallStormShout))
Debug.Trace("CallStorm Shout added to the player")
endIf
NotesEdit
Adding a shout to an NPC will cause your save to be corrupted and therefore crash when you will exit the game and reload it.