ChangeHeadPart - Actor
SKSE Member of: Actor Script
Adds a headpart, if the type exists it will replace, must not be misc type
SyntaxEdit
Function ChangeHeadPart(HeadPart hpart) native
ParametersEdit
- hpart: The head part to change to.
Return ValueEdit
None
ExamplesEdit
Game.GetPlayer().ChangeHeadPart(BeardProperty) ;Add a Beard to the player.
NotesEdit
- This function also affects the ActorBase, use with caution.