DuplicateAllItems
Syntax:
[ActorID|ContainerID.]DuplicateAllItems TargetContainerID
Example:
DuplicateAllItems DanielLittlehornREF
NotesEdit
- The current implementation of this command suffers from a bug. The game generates a new base object for each scripted item in the inventory to be copied. However, the new base objects are not saved in the savegame, so when the user reloads that game the duplicated items will have vanished from the inventory of the object on which this command was called. In other words, any scripted items copied using DuplicateAllItems will vanish on reload.