EnableNoWait - ObjectReference
Member of: ObjectReference Script
Enables this reference, popping it into existence. This function will return immediately and not wait for the object to be enabled or faded in.
SyntaxEdit
Function EnableNoWait(bool abFadeIn = false) native
ParametersEdit
- abFadeIn: Whether to fade in the object or not. If this is an enable parent the children will not be faded.
- Default: False
Return ValueEdit
None.
ExamplesEdit
; Enables the reference, popping it in
TempReference.EnableNoWait()
; Enables the reference, fading it in
TempReference.EnableNoWait(true)
NotesEdit
- Small objects will never fade.
- Children of an enable parent will not fade and will simply pop into existence when the parent object has finished fading.