GetActorValueInfo

GetAVInfo is similar to GetActorValue and the syntax is basically the same, but getavinfo outputs a lot more information about the given actor value in the console.

In the output you'll see the current & computed base values. In addition, you'll see the values that make up the base value, including the amount from the actor base (i.e. the amount autocalced or entered into the Creation Kit), the result of the derivation function if any, the value as overridden by calling setav if any, whether or not the derived value is added to the base, and finally the three modifiers.

SyntaxEdit

[ActorRef.]GetActorValueInfo StatName
[ActorRef.]GetAVInfo StatName

ExamplesEdit

Player.getavinfo health

NotesEdit

  • None at this time.