GetBaseObject - ActiveMagicEffect
Member of: ActiveMagicEffect Script
Obtains the MagicEffect this active magic effect is based on.
SyntaxEdit
MagicEffect Function GetBaseObject() native
ParametersEdit
None
Return ValueEdit
The MagicEffect this active effect is based on.
ExamplesEdit
; Obtain the magic effect the active effect is based on
MagicEffect lightEffect = ActiveLightEffect.GetBaseObject()
NotesEdit
- If the duration of a magic effect is 0, or if a magic effect has the No Duration flag, this function returns none.