GetBaseObject - ObjectReference

Member of: ObjectReference Script

Obtains the base object for this reference.

SyntaxEdit

Form Function GetBaseObject() native

ParametersEdit

None.

Return ValueEdit

The base object for this reference.

ExamplesEdit

; Obtains the base weapon for this reference
Weapon sword = SwordOfDoomProperty.GetBaseObject() as Weapon

NotesEdit

If this function is called on a leveled Actor it will return the base object shown in the editor (the leveled actor base) and it will NOT return the temporary base object of the actor in the world. To obtain that base object, use GetLeveledActorBase on the actor instead.

See AlsoEdit