GetFactionReaction - Actor
Member of: Actor Script
Get the faction-based reaction between this actor and another.
SyntaxEdit
int Function GetFactionReaction(Actor akOther) native
ParametersEdit
- akOther: The other actor to determine our faction-based reaction with.
Return ValueEdit
The faction-based reaction between the two actors.
The following values are returned: (Will eventually be an enum)
- 0: Neutral
- 1: Enemy
- 2: Ally
- 3: Friend
ExamplesEdit
; Print a message if Jake's faction is a friend of Bob's faction
if (Bob.GetFactionReaction(Jake) == 3) ; 3 = Friend
Debug.Trace("Bob is a friend of Jake")
endIf