GetSleeping
SyntaxEdit
ActorID.GetSleeping
Return ValueEdit
The actor's current sleep state.
- 0 - Not sleeping
- 1 - Loading sleeping idle
- 2 - Getting ready to sleep
- 3 - Is sleeping
- 4 - Getting ready to wake up
NotesEdit
- This will return the player's sleeping animation state as well, which is not normally used. If you are trying to determine if the player is sleeping by using a bed or similar, use IsPCSleeping instead.