GetTriggerObjectCount - ObjectReference

Member of: ObjectReference Script (Papyrus)

Obtains the number of objects inside this trigger volume. (Obviously only works if this is actually a trigger and will error otherwise)

SyntaxEdit

int Function GetTriggerObjectCount() native

ParametersEdit

None

Return ValueEdit

The number of objects currently inside the trigger volume.

ExamplesEdit

; Is this trigger empty?
if GetTriggerObjectCount() == 0
  Debug.Trace("We have nothing inside!")
else
  Debug.Trace("Something is inside! Unleash DOOOM!")
endIf

See AlsoEdit