GetVATSLeftAreaFree
Returns the distance that the VATS (kill) camera can move before being obstructed by an object (walls, terrain, etc), starting at the target and moving away from the target's left side. This ensures that there is adequate space for the kill cam to maneuver without clipping through or hitting solid objects. Used to select the best available kill cam at the time of the kill event.
Only used on Camera Paths.
ExampleEdit
The following would return true if there were greater than 200 game units of unobstructed space away from the target's left side.