GetWantBlocking
Syntax:
[ActorID.]GetWantBlocking
NotesEdit
- While IsBlocking is if the actor is blocking or not, GetWantBlocking is instead if the actor wants to block, they may or may not actually be blocking (The actor could be Staggered, Paralysed, knocked down, or in any other state that would deny them from blocking and this function would still return true(1).)