GetWeaponAnimType

DescriptionEdit

GetWeaponAnimType Returns actor's current weapon animation type. See notes for return values.

SyntaxEdit

[ActorREF.]GetWeaponAnimType

ExamplesEdit

NotesEdit

Return values:

  • 0 - WEAPON_HAND_TO_HAND,
  • 1 - WEAPON_ONE_HAND_SWORD,
  • 2 - WEAPON_ONE_HAND_DAGGER,
  • 3 - WEAPON_ONE_HAND_AXE,
  • 4 - WEAPON_ONE_HAND_MACE,
  • 5 - WEAPON_TWO_HAND_SWORD,
  • 6 - WEAPON_TWO_HAND_AXE (includes warhammer)
  • 7 - WEAPON_BOW,
  • 8 - WEAPON_STAFF,
  • 12 - WEAPON_CROSSBOW

See AlsoEdit

ReferenceEdit

None provided.