IsHostileToActor- Actor
Member of: Actor Script
Check if this actor is hostile to another actor
SyntaxEdit
bool Function IsHostileToActor(Actor akActor) native
ParametersEdit
- akActor: The actor to check if we're hostile to
Return ValueEdit
True if we're hostile to the actor, false if we're not
ExamplesEdit
; Is the dragon hostile to the guard?
if Dragon.IsHostileToActor(Guard)
Debug.Trace("Dragon is hostile to the guard")
endIf
To avoid the crash issue..
Function isActorHostile(Actor akCallingActor, Actor akActorRef)
if akActorRef == none
return
else
if akCallingActor.isHostileToActor(akActorRef)
; code here
endif
endif
return
EndFunction
NotesEdit
- If given a NONE value, this function will crash the game.