IsMace - Weapon
SKSE Member of: Weapon Script
Returns whether this weapon has the "WeapTypeMace" keyword. (This function requires SKSE)
SyntaxEdit
bool Function IsMace()
ParametersEdit
- None
Return ValueEdit
True if the weapon has the "WeapTypeMace" keyword. False otherwise.
ExamplesEdit
if (Game.GetPlayer().GetEquippedWeapon().IsMace()
Debug.Trace("Player is equipped with a mace.")
endif
NotesEdit
- Uses the HasKeywordString function internally.