ModArmorRating - Armor

SKSE Member of: Armor Script

Modifies the armor rating for this armor by the specified amount. (This function requires SKSE)

SyntaxEdit

Function ModArmorRating(int modBy) native
Function ModAR(int modBy)

ParametersEdit

  • modBy: The value to add to the armor's current armor rating. If the resulting value is negative, leads to semi-random and large values for armor rating.

Return ValueEdit

None.

ExamplesEdit

; Increase the armor rating of the ArmorIronCuirass by 10
(Game.GetForm(0x00012E49) as Armor).ModArmorRating(10)


; Decrease the armor rating of Bob's shield by 100
Bob.GetEquippedShield().ModAR(-100)

See AlsoEdit