OnEffectStart - ActiveMagicEffect
Member of: ActiveMagicEffect Script
Event called when the active magic effect has just started on the specified target.
SyntaxEdit
Event OnEffectStart(Actor akTarget, Actor akCaster)
ParametersEdit
ExamplesEdit
Event OnEffectStart(Actor akTarget, Actor akCaster)
Debug.Trace("Magic effect was started on " + akTarget)
endEvent
NotesEdit
- If a magic effect is on an ability given to an actor, changing the actor's race will cause the effect to be re-applied, and this event is called again.
- If a magic effect is on an enchantment on an actor's equipment, changing the actor's race will not cause the effect to be re-applied, and this event is not called again.