OnLockStateChanged - ObjectReference
Member of: ObjectReference Script
Event called when the lock on this object's state changes. (Locked, unlocked, level changed, etc)
SyntaxEdit
Event OnLockStateChanged()
ParametersEdit
None.
ExamplesEdit
Event OnLockStateChanged()
if IsLocked()
Debug.Trace("We are locked!")
endIf
endEvent
NotesEdit
- Calling Lock() will trigger this event regardless of its previous "LockState".