OnSleepStop - Form
Member of: ActiveMagicEffect Script, Alias Script, and Form Script
Event called when the player wakes up - if this active magic effect/alias/form is registered for it.
SyntaxEdit
Event OnSleepStop(bool abInterrupted)
ParametersEdit
- abInterrupted: Whether sleep was interrupted or not.
ExampleEdit
Function SomeFunction()
RegisterForSleep() ; Before we can use OnSleepStop we must register.
EndFunction
Event OnSleepStop(bool abInterrupted)
if abInterrupted
Debug.Trace("Player was woken by something!")
else
Debug.Trace("Player woke up naturally")
endIf
endEvent
NotesEdit
- Aliases and quests will automatically unregister for this event when the quest stops. Active magic effects will automatically unregister when they are removed.
- This event is not relayed to any aliases or magic effects attached to the form.