SendVampirismStateChanged - Actor
Member of: Actor Script (Requires SSE 1.5.3)
Tells anyone who cares that the vampirism state of this actor has changed.
SyntaxEdit
Function SendVampirismStateChanged(bool abIsVampire) native
ParametersEdit
- abIsVampire: True if the actor became a vampire, false if they were cured.
Return ValueEdit
None.
ExamplesEdit
; Tell everyone the player is now a vampire
Game.GetPlayer().SendVampirismStateChanged(true)