SendVampirismStateChanged - Actor

Member of: Actor Script (Requires SSE 1.5.3)

Tells anyone who cares that the vampirism state of this actor has changed.

SyntaxEdit

Function SendVampirismStateChanged(bool abIsVampire) native

ParametersEdit

  • abIsVampire: True if the actor became a vampire, false if they were cured.

Return ValueEdit

None.

ExamplesEdit

; Tell everyone the player is now a vampire
Game.GetPlayer().SendVampirismStateChanged(true)

See AlsoEdit