SetMinRange - Weapon
SKSE Member of: Weapon Script
Changes the minimum range of this weapon. (This function requires SKSE)
SyntaxEdit
Function SetMinRange(float minRange) native
ParametersEdit
- minRange: The new minimum range of this weapon.
Return ValueEdit
None.
ExamplesEdit
; Double the minimum range of the player's right hand weapon
Weapon PlayerWeapon = Game.GetPlayer().GetEquippedWeapon()
PlayerWeapon.SetMinRange(PlayerWeapon.GetMinRange() * 2.0)