SetVehicle - Actor
Member of: Actor Script
Attaches the actor to a horse, cart, or other vehicle -- or detaches it from its current vehicle.
SyntaxEdit
Function SetVehicle(ObjectReference akVehicle) native
ParametersEdit
- akVehicle: The vehicle ref to which this actor should attach. If you want to detach the actor from its current vehicle, set akVehicle to None, or to the Actor itself.
Return ValueEdit
None.
ExamplesEdit
; Set Prisoner to be attached to the cart
Prisoner.SetVehicle(Cart)
NotesEdit
Being "attached" in this sense simply means that the actor will move along with the motion of the vehicle it's attached to. This is meant to be used in conjunction with PlayIdle and idle animations that are specially built to animate the actor into or out of a seated pose on a particular kind of vehicle.