Sounds Tab
Controls sound-related data for the Actor.
FieldsEdit
- Sound Level
- Silent, Normal, Loud, or Very Loud. Influences detection.
- Inherits Sounds From
- Another Actor that this actor inherits its sounds from. There's no template flag for this, so you have to specify this inheritance here.
- A common pattern in official content is to define "Audio Template" actors, not even bothering to configure full data (they generally use DefaultRace), and then have various monster actors rely on those for creature sounds.
- Actor Sound Data
- A list of sounds associated with this actor. This is generally only used for creatures and monsters. This listview cannot be edited if the actor inherits sounds.
- Type
-
- Attack
- Aware
- Conscious Loop
- Death
- Hit
- Idle
- Movement Loop
- Weapon
- Chance
- TBD
- Sound
- A Sound Descriptor form.