Difference between revisions of "GetAngleX - ObjectReference"

131 bytes added ,  11:56, 23 January 2012
→‎Notes: Actors don't rotate about the X
imported>Jlundin
 
imported>Dragoonwraith
(→‎Notes: Actors don't rotate about the X)
Line 20: Line 20:
Debug.Trace("We are rotated " + GetAngleX() + " degrees around the X axis")
Debug.Trace("We are rotated " + GetAngleX() + " degrees around the X axis")
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== Notes ==
* Actors, including the player, generally cannot rotate about the X axis, and will therefore almost always return 0.


== See Also ==
== See Also ==