Difference between revisions of "GetDetected"

7 bytes added ,  13:43, 14 August 2013
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Used in Story Manager's Kill Actor event, the following condition function would check if the player was undetected by the actor they killed.
Used in Story Manager's Kill Actor event, the following condition function would check if the player was undetected by the actor they killed.


http://i.imgur.com/7W7xTlQ.png
[[File:B1gBadDaddy_GetDetected.PNG]]
 


== Notes ==
== Notes ==
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