Difference between revisions of "GetModName - Game"
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→Notes: ESL/ESLP clarification
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imported>Pickysaurus m (→Notes: ESL/ESLP clarification) |
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== Notes == | == Notes == | ||
* This function can be a little misleading, it returns the .esm or .esp in your load order, eg. Skyrim.esm. A mod however could be named, for example "Fall of Saber" and have a esp called "Tigers.esp". This would return "Tigers.esp" and not "Fall of Saber". | * This function can be a little misleading, it returns the .esm or .esp in your load order, eg. Skyrim.esm. A mod however could be named, for example "Fall of Saber" and have a esp called "Tigers.esp". This would return "Tigers.esp" and not "Fall of Saber". | ||
* This function does not appear to work for ESLs or light flagged ESPs as they all load in slot 254. | |||
== See Also == | == See Also == |