Difference between revisions of "MoveTo - ObjectReference"
Added "see also" section.
imported>Scornett (→Syntax) |
imported>Catwheezle (Added "see also" section.) |
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Bob.MoveTo(BobsHouseMarker, abMatchRotation = false) | Bob.MoveTo(BobsHouseMarker, abMatchRotation = false) | ||
</source> | </source> | ||
== Notes == | |||
* MoveTo() should be avoided for placing other actors in sight of the player, as they will suddenly appear in an unrealistic way. Instead, consider placing them nearby but out of sight, and making them approach the player using [[PathToReference]]. | |||
== See Also == | == See Also == | ||
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*[[MoveToMyEditorLocation - ObjectReference]] | *[[MoveToMyEditorLocation - ObjectReference]] | ||
*[[MoveToInteractionLocation - ObjectReference]] | *[[MoveToInteractionLocation - ObjectReference]] | ||
*[[PathToReference]] | |||
*[[SetPosition]] |